ConferenceEducationE-learning

International Conference on Gamification, Simulation, and E-Learning Strategies

ICGSELS

Wed, Apr 8, 2026
Fukuoka, Japan
About This Conference
The aim of the Conference is to provide a platform to the researchers and practitioners from both academia as well as industry to meet the share cuttingedge development in the field.
Call for Papers

Gamification
Simulation
E-Learning Strategies
Digital Education
Instructional Design
Online Learning
Blended Learning
Educational Technology
Learning Analytics
Interactive Pedagogy
Virtual Classrooms
Mobile Learning
Digital Transformation
Inclusive Education
Accessibility
Curriculum Innovation
Student Engagement
Policy
Assessment
Lifelong Learning

Important Dates

Start Date

Wednesday, April 8, 2026

Registration Deadline

Tuesday, March 24, 2026

Submission Deadline

Thursday, March 19, 2026

Venue
Fukuoka, Fukuoka, Japan

Fukuoka, Japan

Deadline was Mar 19, 2026

Official Website
Organizer
Quick Info
TypeConference
CountryJapan
MonthApril-2026